This Week's Work: Monday (10/25): Continuing from my weekend work, I added eyebrows to my now fully sculpted head. I also added pupils to the eye. Then I started working on retopologizing my head. I started with creating base loops around the eyes and mouth to ensure smooth animation. Tuesday (10/26): I finished the areas around the eye quickly enough. The nose caused some trouble because of its abstract shape compared to the model in the video. I had to go at it alone, but after some trial and error (and a lot of edge loops), I made it look just like my original sculpt! Wednesday (10/27): I began developing the back of the head. I created a giant loop that travels the entire circumference of the head and then connected it to the eyes I worked on. I left a gap for the ears to go. Then I worked on the mouth which was also pretty simple: I just moved the verts into the shape of my reference's mouth and then I added some extra edge loops to add dimension. Thursday & ...